A rhythm game where your ear is the controller. Hear a line of notes, or a run of chords, then play it back as it comes down the highway. The hints fade as you learn it.
Headphones help. Want the theory first? The lessons are still here.
Choose a page
How to play
Listen
Each line starts with a call: the game plays a short line of notes. Just listen.
Play it back
The same line comes down the highway. Play each note as its gem reaches the gold line. Keys are under each lane (FGH to start), or tap the lanes, or play a MIDI keyboard in any octave.
From memory
The line repeats with fewer hints each time. Veiled gems come down the middle with a ?: you choose the lane by ear, and the right lane lights up after you play.
Chords
The Chords campaign works the same way with chords: each lane is a chord, named by its Roman numeral in the key (I, IV, V, vi…). On a MIDI keyboard, play the chord itself, in any inversion. The circle behind the highway is the circle of fifths: the key sits at the top, and each chord lights up where it lives.
Score
Perfect, great or good for timing; a wrong note plays back sour so you hear it. Combos raise your multiplier to ×4. Perfects fill the Illumination meter: press Space for double score. Misses burn the candle down; keep it lit to clear the page.
Settings
If your hits feel early or late (Bluetooth headphones, some MIDI setups), move the timing offset: positive if you are hitting late, negative if early.
Paused
What it trains
Hearing where a note sits in a key: which degree it is, by its sound. It starts with three notes and full hints, then works up through the triad, the pentatonic and the major scale to minor and blues, taking the hints away as it goes. Lines repeat and vary, so you learn them the way you learn a riff.
The lessons
The step-by-step lessons (intervals, scale degrees, listening exercises with your instrument or voice) are on the training page.